About of The Program
In today's world, where everything is connected to a digital network, the profession of computer programming has become indispensable for societies aspiring to produce technology. Changing technological habits are also altering the expected tasks of programmers. Specialized human resources in not only desktop, internet, or mobile programming but also in areas such as Machine Learning, Big Data, Data Science, and Cybersecurity will become the most important assets of societies shaping the future. With our education plan created in line with all these awareness, we aim to continuously progress towards the goals set by Gazi Mustafa Kemal Atatürk at Midyat Vocational School Computer Programming Department. With our On-campus and Distance Learning programs, we have the opportunity to meet with students from every region of Turkey. In a short period of two years, we gather many great memories. Through the knowledge and experience exchange we continue with our graduated students, we become informed about the current needs of both public and private sectors, and update our education plan accordingly.
Qualification Awarded
Computer Programming Technician - Associate Degree
Registration and Admission Conditions
In order to be accepted to this program, it is necessary to have completed a high school or equivalent education and received a diploma and to have received a sufficient TYT score in the Higher Education Institutions Examination (YKS). Students are accepted to the program according to the principles determined by the Council of Higher Education. Foreign Students are accepted within the framework of the success criteria determined by the Senate.
Graduation Requirements
Students who have successfully completed all the courses, practices, and 30 working days of internship prescribed in the program and have received a total of at least 120 ECTS credits are entitled to receive a diploma. Graduation success level is determined by the overall weighted score average.
Recognition of Prior Learning
Students may apply to be exempt from courses they have previously registered for and successfully completed at higher education institutions or recognized equivalent organizations. Exemption requests are decided upon by the board of directors, taking into account the opinion of the relevant instructor if necessary.
Program Qualification
They have sufficient background in algorithm programming, computer application development, and code development in software projects, and the ability to use them in their professional lives.
Employment Opportunities
Our graduates of the computer programming department can be employed in the software teams of companies and institutions with software titles such as program developer, website developer, database responsible technician, mobile application developer. Additionally, they can be employed as technical support personnel in IT departments.
Transition to the Upper Degree
After graduation from associate degree programs, it is possible to study in undergraduate programs as a result of the Dikey Geçiş Sınavı (DGS). These programs are given below.
Education Type
Normal Education
Assessment and Evaluation
Success in a course is determined by the course success grade. The course success grade is obtained by evaluating the student's success in midterm exams, assignments that replace midterm exams, applied studies, group studies and similar studies during the semester and the general exam together. To be successful in the course, it is necessary to have at least 60 points at the end of the semester.
Head of Department/Program
Lecturer İzzet YAĞMAHAN
Numerical Data
Education and Teaching Methods
Teaching-learning methods and strategies are chosen to increase students' skills such as self-study, lifelong learning, observation, teaching to others, presentation, critical thinking, teamwork, and effective use of informatics. Additionally, care is taken to ensure that the teaching style supports students with different abilities. The education and training methods used in the program are given in the list below **:
Education-Teaching Methods * |
Major learning activities |
Tools used |
Lecture |
Listening and interpretation |
Standard classroom technologies, multimedia devices, projector, computer, overhead projector |
Brainstorming |
Listening and interpretation, processing observations / situations, critical thinking, question development, team work |
Standard classroom technologies, multimedia devices, projector, computer, overhead projector |
Seminar |
To be able to prepare presentations on different topics to transfer a matter to someone else and to learn to speak in front of the society |
Standard classroom technologies, multimedia devices, projector, computer, overhead projector |
Case Study |
To be able to interpret the presentation of the case |
|
Experiment/Laboratory |
Uygulamalarının yapılması, görsel olarak öğrenmeyi desteklemesi ve el becerilerinin gelişmesi |
Laboratory, application areas |
Self Study |
Investigating the details within the scope of the subject described or examining similar topics |
Computers, textbooks and supplementary books, databases |
Problem Solving |
Pre-planned special skills |
|
Project-Based Learning |
Describing the subject, determining the methods to be used and interpreting the result |
Database, books |
Reflective Thinking |
||
Case Study |
Pre-planned special skills |
|
Concept Map |
||
Question-Answer |
Interactive in the form of brainstorming with question and answer |
|
Maintenance Plan |
||
Video |
||
Problem-Based Learning |
Database, books |
|
Discussion |
Listening and interpretation processing observations/situations, critical thinking, creating questions |
Standard classroom technologies, multimedia devices, projector, computer, overhead projector |
Exercise and Application |
Research and Lifelong Learning, Writing, Reading, Critical Thinking and Application |
Laboratory, Standard classroom technologies, multimedia devices, projector, computer, overhead projector |
Showing |
Technical trip, Demonstration of the subjects/techniques learned in the lessons through the visits in the facilities visited |
|
Demonstration |
Support of learning by seeing |
Video, movie, databases |
Team Work |
Carrying out projects, assignments and experiments, students learning from each other, gaining skills to work in a team |
Standard classroom technologies, library workspaces |
Simulation |
||
Examination |
Research - lifelong learning, processing situation, creating questions, interpretation |
|
Verbal Exam |
Research - lifelong learning, processing situation, creating questions, interpretation, presentation |
|
Homework |
Research - lifelong learning, writing, reading, informatics |
Internet databases, library databases, e-mail, textbooks or supplementary books |
Project / Design |
Determining the problem application location, data collection and analysis, literature review, preparation and presentation of presentations/reports |
Internet databases, library databases, e-mail, textbooks or supplementary books |
Quiz |
Learning, processing situations, creating questions, interpretation |